Initial import: Tesla Release 4.10 (Tesla:BattleTech & Tesla:Red Planet)
Archival snapshot of the Virtual World Entertainment Tesla cockpit software, 1994-1996: MUNGA engine and L4 pod layer source (Borland C++ 5.0), BT/RP game code, and game content (models, audio, maps, gauges, Division renderer data). Includes third-party libraries: Division dVS/DPL graphics, HMI SOS audio, WATTCP networking. Files are preserved byte-for-byte (.gitattributes disables all line-ending conversion). README.md documents the layout, target hardware, and toolchain. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,12 @@
|
||||
#if !defined(BTL4_HPP)
|
||||
# define BTL4_HPP
|
||||
|
||||
# if !defined(BT_HPP)
|
||||
# include <bt.hpp>
|
||||
# endif
|
||||
|
||||
# if !defined(MUNGAL4_HPP)
|
||||
# include <mungal4.hpp>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,153 @@
|
||||
.autodepend
|
||||
.cacheautodepend
|
||||
.suffixes: .cpp
|
||||
|
||||
!ifndef BTYPE
|
||||
!error BTYPE macro not supplied
|
||||
!endif
|
||||
|
||||
!ifndef BPATH
|
||||
!error BPATH macro not supplied
|
||||
!endif
|
||||
|
||||
!include make.cfg
|
||||
!include $(BPATH)
|
||||
|
||||
TARGET_DIR = $(BTL4_ROOT)\$(BTYPE)
|
||||
TARGET_PATH = $(TARGET_DIR)\\
|
||||
.path.obj = $(TARGET_DIR)
|
||||
.path.lib = $(LIBRARY_PATH)
|
||||
|
||||
LIB_PREFIX = -+$(TARGET_DIR)\\
|
||||
|
||||
CFG_FILE = $(TARGET_DIR)\$(BTYPE).cfg
|
||||
HEADER_FILE = btl4$(BTYPE).csm
|
||||
|
||||
#------------------------------------------------------------------------------
|
||||
# Library targets
|
||||
#
|
||||
all:\
|
||||
$(CFG_FILE) $(TARGET_DIR)\btl4$(BTYPE).exe $(TARGET_DIR)\btl4tool.exe\
|
||||
$(TARGET_DIR)\mechbld.exe
|
||||
|
||||
clean:
|
||||
del $(TARGET_DIR)\*.obj
|
||||
del $(TARGET_DIR)\*.lib
|
||||
del $(TARGET_DIR)\*.exe
|
||||
del $(TARGET_DIR)\*.bak
|
||||
del $(TARGET_DIR)\*.cfg
|
||||
|
||||
assemble:
|
||||
@echo No assembly targets
|
||||
|
||||
#------------------------------------------------------------------------------
|
||||
# Implicit rules
|
||||
#
|
||||
!include $(BTYPE).mak
|
||||
|
||||
!ifndef STARTUP_OBJ
|
||||
!error STARTUP_OBJ macro is not defined
|
||||
!endif
|
||||
|
||||
!ifndef STARTUP_LIBS
|
||||
!error STARTUP_LIBS macro is not defined
|
||||
!endif
|
||||
|
||||
{$(INCLUDE_PATH)}.cpp{$(TARGET_DIR)}.obj:
|
||||
$(BCC) @$(CFG_FILE) $< >>error.log
|
||||
|
||||
{$(INCLUDE_PATH)}.c{$(TARGET_DIR)}.obj:
|
||||
$(BCC) @$(CFG_FILE) $< >>error.log
|
||||
|
||||
{$(BTL4_ROOT)}.asm{$(TARGET_DIR)}.obj:
|
||||
tasm32 -ml $(TASM_OPTIONS) -i$(BTL4_ROOT) $<,$@ >>error.log
|
||||
|
||||
#------------------------------------------------------------------------------
|
||||
# Game
|
||||
#
|
||||
$(TARGET_DIR)\btl4$(BTYPE).exe: \
|
||||
$(BTL4_ROOT)\btl4.mak l4stub.lib stub.lib $(TARGET_DIR)\btl4.lib\
|
||||
bt.lib mungal4.lib munga.lib btl4.obj $(BTYPE).mak\
|
||||
$(DPL_ROOT)\libdpl.lib
|
||||
tlink32 @&&|
|
||||
$(LINK_OPTIONS) +
|
||||
$(STARTUP_OBJ)+
|
||||
$(TARGET_DIR)\btl4.obj
|
||||
$<,$*
|
||||
l4stub.lib+
|
||||
stub.lib+
|
||||
munga.lib+
|
||||
mungal4.lib+
|
||||
$(DPL_ROOT)\libdpl.lib+
|
||||
bt.lib+
|
||||
$(TARGET_DIR)\btl4.lib+
|
||||
$(STARTUP_LIBS)
|
||||
| >>error.log
|
||||
|
||||
btl4.obj: $(CFG_FILE)
|
||||
|
||||
#------------------------------------------------------------------------------
|
||||
# Tools
|
||||
#
|
||||
$(TARGET_DIR)\btl4tool.exe: \
|
||||
$(BTL4_ROOT)\btl4.mak l4stub.lib stub.lib $(TARGET_DIR)\btl4.lib\
|
||||
bt.lib mungal4.lib munga.lib btl4tool.obj $(BTYPE).mak\
|
||||
$(DPL_ROOT)\libdpl.lib
|
||||
tlink32 @&&|
|
||||
$(LINK_OPTIONS) +
|
||||
$(STARTUP_OBJ)+
|
||||
$(TARGET_DIR)\btl4tool.obj
|
||||
$<,$*
|
||||
l4stub.lib+
|
||||
stub.lib+
|
||||
munga.lib+
|
||||
mungal4.lib+
|
||||
$(DPL_ROOT)\libdpl.lib+
|
||||
bt.lib+
|
||||
$(TARGET_DIR)\btl4.lib+
|
||||
$(STARTUP_LIBS)
|
||||
| >>error.log
|
||||
|
||||
btl4tool.obj: $(CFG_FILE)
|
||||
|
||||
#------------------------------------------------------------------------------
|
||||
# Mech builder
|
||||
#
|
||||
$(TARGET_DIR)\mechbld.exe:\
|
||||
$(BTL4_ROOT)\btl4.mak mechbld.obj stub.lib munga.lib $(BTYPE).mak
|
||||
tlink32 @&&|
|
||||
$(LINK_OPTIONS) +
|
||||
$(STARTUP_OBJ)+
|
||||
$(TARGET_DIR)\mechbld.obj
|
||||
$<,$*
|
||||
stub.lib+
|
||||
munga.lib+
|
||||
$(STARTUP_LIBS)
|
||||
| >>error.log
|
||||
|
||||
mechbld.obj: $(BCC_CONFIG) $(BTYPE).mak
|
||||
|
||||
#------------------------------------------------------------------------------
|
||||
# Battletech library
|
||||
#
|
||||
BTL4_OBJS = \
|
||||
?btl4mode.obj \
|
||||
?btl4rdr.obj \
|
||||
?btl4gaug.obj \
|
||||
?btl4gau2.obj \
|
||||
?btl4gau3.obj \
|
||||
?btl4grnd.obj \
|
||||
?btl4galm.obj \
|
||||
?btl4vid.obj \
|
||||
?btl4mppr.obj \
|
||||
?btl4arnd.obj \
|
||||
?btl4mssn.obj \
|
||||
?btl4app.obj \
|
||||
?btl4pb.obj
|
||||
|
||||
$(BTL4_OBJS:?=): $(CFG_FILE)
|
||||
|
||||
$(TARGET_DIR)\btl4.lib: $(BTL4_OBJS:?=) $(BTL4_ROOT)\btl4.mak
|
||||
tlib $@ $(LIB_OPTIONS) @&&|
|
||||
$(BTL4_OBJS:?=$(LIB_PREFIX))
|
||||
| >>error.log
|
||||
@@ -0,0 +1,88 @@
|
||||
//===========================================================================//
|
||||
// File: rp4lbe4.hh //
|
||||
// Project: MUNGA Brick: Red Planet LBE Application //
|
||||
// Contents: //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Date Who Modification //
|
||||
// -------- --- ---------------------------------------------------------- //
|
||||
// //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Copyright (C) 1994, Virtual World Entertainment, Inc. //
|
||||
// All Rights reserved worldwide //
|
||||
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
|
||||
//===========================================================================//
|
||||
|
||||
#if !defined(BTL4APP_HPP)
|
||||
# define BTL4APP_HPP
|
||||
|
||||
# if !defined(BTL4MPPR_HPP)
|
||||
# include <btl4mppr.hpp>
|
||||
# endif
|
||||
|
||||
//##########################################################################
|
||||
//###################### BTL4Application ##########################
|
||||
//##########################################################################
|
||||
|
||||
//##########################################################################
|
||||
//###################### RP4L4Application ############################
|
||||
//##########################################################################
|
||||
|
||||
class BTL4Application:
|
||||
public L4Application
|
||||
{
|
||||
public:
|
||||
BTL4Application(
|
||||
ResourceFile *resource_file,
|
||||
ClassID class_ID=L4ApplicationClassID,
|
||||
SharedData &shared_data=DefaultData
|
||||
);
|
||||
~BTL4Application();
|
||||
|
||||
static Derivation ClassDerivations;
|
||||
static SharedData DefaultData;
|
||||
|
||||
private:
|
||||
Registry*
|
||||
MakeRegistry();
|
||||
|
||||
VideoRenderer*
|
||||
MakeVideoRenderer();
|
||||
|
||||
AudioRenderer*
|
||||
MakeAudioRenderer();
|
||||
|
||||
GaugeRenderer*
|
||||
MakeGaugeRenderer();
|
||||
|
||||
ModeManager*
|
||||
MakeModeManager();
|
||||
|
||||
ControlsManager*
|
||||
MakeControlsManager();
|
||||
|
||||
Mission*
|
||||
MakeMission(
|
||||
NotationFile *notation_file,
|
||||
ResourceFile *resources
|
||||
);
|
||||
|
||||
Entity*
|
||||
MakeViewpointEntity(Entity::MakeMessage *);
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Message Support
|
||||
//
|
||||
private:
|
||||
static const HandlerEntry MessageHandlerEntries[];
|
||||
|
||||
protected:
|
||||
static MessageHandlerSet MessageHandlers;
|
||||
|
||||
void
|
||||
RunMissionMessageHandler(RunMissionMessage *message);
|
||||
void
|
||||
StopMissionMessageHandler(StopMissionMessage *message);
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,185 @@
|
||||
//===========================================================================//
|
||||
// File: btl4arnd.cc //
|
||||
// Project: MUNGA Brick: Audio Renderer Manager //
|
||||
// Contents: //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Date Who Modification //
|
||||
// -------- --- ---------------------------------------------------------- //
|
||||
// 01/30/95 ECH Initial coding. //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Copyright (C) 1994, Virtual World Entertainment, Inc. //
|
||||
// All Rights reserved worldwide //
|
||||
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
|
||||
//===========================================================================//
|
||||
|
||||
#include <btl4.hpp>
|
||||
#pragma hdrstop
|
||||
|
||||
#if !defined(BTL4ARND_HPP)
|
||||
# include <btl4arnd.hpp>
|
||||
#endif
|
||||
|
||||
#if !defined(JMOVER_HPP)
|
||||
# include <jmover.hpp>
|
||||
#endif
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BTL4AudioHead ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
BTL4AudioHead::BTL4AudioHead():
|
||||
earToWorld(LinearMatrix::Identity)
|
||||
{
|
||||
useEyepointSegment = False;
|
||||
eyepointSegment = NULL;
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
BTL4AudioHead::~BTL4AudioHead()
|
||||
{
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
void
|
||||
BTL4AudioHead::LinkToEntity(Entity *entity)
|
||||
{
|
||||
Check(this);
|
||||
Check(entity);
|
||||
|
||||
//
|
||||
// Call inherited method
|
||||
//
|
||||
AudioHead::LinkToEntity(entity);
|
||||
|
||||
#if 0
|
||||
//
|
||||
// Find segment containing eyepoint
|
||||
//
|
||||
JointedMover *jointed_mover;
|
||||
|
||||
jointed_mover = Cast_Object(JointedMover*, entity);
|
||||
eyepointSegment = jointed_mover->GetSegment("siteeyepoint");
|
||||
Check(eyepointSegment);
|
||||
|
||||
CalculateEarToWorld();
|
||||
#else
|
||||
useEyepointSegment = False;
|
||||
if (entity->IsDerivedFrom(JointedMover::ClassDerivations))
|
||||
{
|
||||
//
|
||||
// Find segment containing eyepoint
|
||||
//
|
||||
JointedMover *jointed_mover;
|
||||
|
||||
jointed_mover = Cast_Object(JointedMover*, entity);
|
||||
if ((eyepointSegment = jointed_mover->GetSegment("siteeyepoint")) != NULL)
|
||||
{
|
||||
Check(eyepointSegment);
|
||||
useEyepointSegment = True;
|
||||
CalculateEarToWorld();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
void
|
||||
BTL4AudioHead::CalculateEarToWorld()
|
||||
{
|
||||
Check(this);
|
||||
|
||||
if (useEyepointSegment)
|
||||
{
|
||||
Verify(GetHeadEntity()->IsDerivedFrom(JointedMover::ClassDerivations));
|
||||
JointedMover *jointed_mover = Cast_Object(JointedMover*, GetHeadEntity());
|
||||
//
|
||||
// Get the ear transform
|
||||
//
|
||||
jointed_mover->GetSegmentToWorld(*eyepointSegment, &earToWorld);
|
||||
}
|
||||
else
|
||||
{
|
||||
earToWorld = AudioHead::GetEarToWorld();
|
||||
}
|
||||
Check(&earToWorld);
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
void
|
||||
BTL4AudioHead::Execute()
|
||||
{
|
||||
Check(this);
|
||||
AudioHead::Execute();
|
||||
CalculateEarToWorld();
|
||||
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
LinearMatrix
|
||||
BTL4AudioHead::GetEarToWorld()
|
||||
{
|
||||
Check(this);
|
||||
Check_Fpu();
|
||||
return earToWorld;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BTL4AudioRenderer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
BTL4AudioRenderer::BTL4AudioRenderer(
|
||||
RendererRate render_rate,
|
||||
Logical mission_review_mode
|
||||
):
|
||||
L4AudioRenderer(
|
||||
render_rate,
|
||||
mission_review_mode
|
||||
)
|
||||
{
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
BTL4AudioRenderer::~BTL4AudioRenderer()
|
||||
{
|
||||
Check_Fpu();
|
||||
}
|
||||
|
||||
//
|
||||
//#############################################################################
|
||||
//#############################################################################
|
||||
//
|
||||
AudioHead*
|
||||
BTL4AudioRenderer::MakeAudioHead()
|
||||
{
|
||||
Check_Fpu();
|
||||
return new BTL4AudioHead;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
//===========================================================================//
|
||||
// File: btl4arnd.hh //
|
||||
// Project: MUNGA Brick: Audio Renderer Manager //
|
||||
// Contents: //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Date Who Modification //
|
||||
// -------- --- ---------------------------------------------------------- //
|
||||
// 01/30/95 ECH Initial coding. //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Copyright (C) 1994, Virtual World Entertainment, Inc. //
|
||||
// All Rights reserved worldwide //
|
||||
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
|
||||
//===========================================================================//
|
||||
|
||||
#if !defined(BTL4ARND_HPP)
|
||||
# define BTL4ARND_HPP
|
||||
|
||||
# if !defined(L4AUDRND_HPP)
|
||||
# include <l4audrnd.hpp>
|
||||
# endif
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BTL4AudioHead ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class Segment;
|
||||
|
||||
class BTL4AudioHead:
|
||||
public AudioHead
|
||||
{
|
||||
public:
|
||||
//
|
||||
//--------------------------------------------------------------------
|
||||
// Construction, Destruction, Testing
|
||||
//--------------------------------------------------------------------
|
||||
//
|
||||
BTL4AudioHead();
|
||||
~BTL4AudioHead();
|
||||
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
// LinkToEntity
|
||||
//-----------------------------------------------------------------------
|
||||
//
|
||||
void
|
||||
LinkToEntity(Entity *entity);
|
||||
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
// GetEarToWorld
|
||||
//-----------------------------------------------------------------------
|
||||
//
|
||||
LinearMatrix
|
||||
GetEarToWorld();
|
||||
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
// Execute
|
||||
//-----------------------------------------------------------------------
|
||||
//
|
||||
void
|
||||
Execute();
|
||||
|
||||
private:
|
||||
//
|
||||
//--------------------------------------------------------------------------
|
||||
// Private methods
|
||||
//--------------------------------------------------------------------------
|
||||
//
|
||||
void
|
||||
CalculateEarToWorld();
|
||||
|
||||
//
|
||||
//--------------------------------------------------------------------------
|
||||
// Private Data
|
||||
//--------------------------------------------------------------------------
|
||||
//
|
||||
Logical
|
||||
useEyepointSegment;
|
||||
EntitySegment*
|
||||
eyepointSegment;
|
||||
LinearMatrix
|
||||
earToWorld;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~ BTL4AudioRenderer ~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class BTL4AudioRenderer:
|
||||
public L4AudioRenderer
|
||||
{
|
||||
public:
|
||||
//
|
||||
//--------------------------------------------------------------------
|
||||
// Construction, Destruction, Testing
|
||||
//--------------------------------------------------------------------
|
||||
//
|
||||
BTL4AudioRenderer(
|
||||
RendererRate render_rate,
|
||||
Logical mission_review_mode
|
||||
);
|
||||
~BTL4AudioRenderer();
|
||||
|
||||
private:
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
// MakeAudioHead
|
||||
//-----------------------------------------------------------------------
|
||||
//
|
||||
AudioHead*
|
||||
MakeAudioHead();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
//===========================================================================//
|
||||
// File: gaugalrm.hpp //
|
||||
// Project: MUNGA Brick: Gauge Renderer Manager //
|
||||
// Contents: //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Date Who Modification //
|
||||
// -------- --- ---------------------------------------------------------- //
|
||||
// 02/22/96 CPB Initial coding. //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Copyright (C) 1996, Virtual World Entertainment, Inc. All rights reserved //
|
||||
// PROPRIETARY and CONFIDENTIAL //
|
||||
//===========================================================================//
|
||||
|
||||
#if !defined(BTL4GALM_HPP)
|
||||
# define BTL4GALM_HPP
|
||||
|
||||
# if !defined(GAUGALRM_HPP)
|
||||
# include "gaugalrm.hpp"
|
||||
# endif
|
||||
|
||||
//#######################################################################
|
||||
// BTL4GaugeAlarmManager
|
||||
//#######################################################################
|
||||
class BTL4GaugeAlarmManager :
|
||||
public GaugeAlarmManager
|
||||
{
|
||||
public:
|
||||
Logical
|
||||
CreateGaugeAlarmStreamItem(
|
||||
MemoryStream *mem_stream,
|
||||
const char *alarm_name,
|
||||
const char *alarm_data
|
||||
);
|
||||
void
|
||||
ReadGaugeAlarmStreamItem(
|
||||
GaugeAlarm *alarm,
|
||||
Entity *the_entity,
|
||||
Subsystem *the_subsystem,
|
||||
Enumeration the_condition,
|
||||
MemoryStream *mem_stream
|
||||
);
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,48 @@
|
||||
//===========================================================================//
|
||||
// File: rpl4grnd.hh //
|
||||
// Project: MUNGA Brick: Gauge Renderer Manager //
|
||||
// Contents: //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Date Who Modification //
|
||||
// -------- --- ---------------------------------------------------------- //
|
||||
// 02/13/95 CPB Initial coding. //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Copyright (C) 1994, Virtual World Entertainment, Inc. All rights reserved //
|
||||
// PROPRIETARY and CONFIDENTIAL //
|
||||
//===========================================================================//
|
||||
|
||||
#if !defined(BTL4GRND_HPP)
|
||||
# define BTL4GRND_HPP
|
||||
|
||||
# if !defined(L4GREND_HPP)
|
||||
# include <l4grend.hpp>
|
||||
# endif
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~ BTL4GaugeRenderer ~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class BTL4GaugeRenderer:
|
||||
public L4GaugeRenderer
|
||||
{
|
||||
public:
|
||||
|
||||
//
|
||||
//--------------------------------------------------------------------
|
||||
// Construction, Destruction, Testing
|
||||
//--------------------------------------------------------------------
|
||||
//
|
||||
BTL4GaugeRenderer();
|
||||
~BTL4GaugeRenderer();
|
||||
|
||||
Logical
|
||||
TestInstance() const;
|
||||
|
||||
void
|
||||
NotifyOfNewInterestingEntity(Entity *entity);
|
||||
void
|
||||
NotifyOfBecomingUninterestingEntity(Entity *entity);
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
//==========================================================================//
|
||||
// File: BTMODE.CPP //
|
||||
// Project: MUNGA Brick: Controls Manager //
|
||||
// Contents: Interface specification for BT LBE4 Controls //
|
||||
//--------------------------------------------------------------------------//
|
||||
// Date Who Modification //
|
||||
// -------- --- ----------------------------------------------------------//
|
||||
// 02/13/96 CPB Built from CONTROLS.CPP //
|
||||
//--------------------------------------------------------------------------//
|
||||
// Copyright (C) 1994-1996, Virtual World Entertainment, Inc. //
|
||||
// All Rights reserved worldwide //
|
||||
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
|
||||
//==========================================================================//
|
||||
|
||||
#include <btl4.hpp>
|
||||
#pragma hdrstop
|
||||
|
||||
#if !defined(BTL4MODE_HPP)
|
||||
# include <btl4mode.hpp>
|
||||
#endif
|
||||
|
||||
#if defined(DEBUG)
|
||||
# define Test_Tell(n) DEBUG_STREAM << n
|
||||
#else
|
||||
# define Test_Tell(n)
|
||||
#endif
|
||||
|
||||
struct ModeLookup
|
||||
{
|
||||
const char *name;
|
||||
ModeMask modeMask;
|
||||
};
|
||||
|
||||
static ModeLookup
|
||||
mode_lookup[] =
|
||||
{
|
||||
{"ModeMFD1Quad", BTL4ModeManager::ModeMFD1Quad},
|
||||
{"ModeMFD1Eng1", BTL4ModeManager::ModeMFD1Eng1},
|
||||
{"ModeMFD1Eng2", BTL4ModeManager::ModeMFD1Eng2},
|
||||
{"ModeMFD1Eng3", BTL4ModeManager::ModeMFD1Eng3},
|
||||
{"ModeMFD1Eng4", BTL4ModeManager::ModeMFD1Eng4},
|
||||
{"ModeMFD2Quad", BTL4ModeManager::ModeMFD2Quad},
|
||||
{"ModeMFD2Eng1", BTL4ModeManager::ModeMFD2Eng1},
|
||||
{"ModeMFD2Eng2", BTL4ModeManager::ModeMFD2Eng2},
|
||||
{"ModeMFD2Eng3", BTL4ModeManager::ModeMFD2Eng3},
|
||||
{"ModeMFD2Eng4", BTL4ModeManager::ModeMFD2Eng4},
|
||||
{"ModeMFD3Quad", BTL4ModeManager::ModeMFD3Quad},
|
||||
{"ModeMFD3Eng1", BTL4ModeManager::ModeMFD3Eng1},
|
||||
{"ModeMFD3Eng2", BTL4ModeManager::ModeMFD3Eng2},
|
||||
{"ModeMFD3Eng3", BTL4ModeManager::ModeMFD3Eng3},
|
||||
{"ModeMFD3Eng4", BTL4ModeManager::ModeMFD3Eng4},
|
||||
{"ModeMapping", BTL4ModeManager::ModeMapping},
|
||||
{"ModeNonMapping", BTL4ModeManager::ModeNonMapping},
|
||||
{"ModeIntercom", BTL4ModeManager::ModeIntercom},
|
||||
{"ModeSecondaryDamage", BTL4ModeManager::ModeSecondaryDamage},
|
||||
{"ModeSecondaryCritical", BTL4ModeManager::ModeSecondaryCritical},
|
||||
{"ModeSecondaryHeat", BTL4ModeManager::ModeSecondaryHeat},
|
||||
{"ModeEject", BTL4ModeManager::ModeEject},
|
||||
{"ModePlasmaDisplay", BTL4ModeManager::ModePlasmaDisplay},
|
||||
|
||||
{"ModeInitial", BTL4ModeManager::ModeInitial},
|
||||
{"ModeNonConfig", BTL4ModeManager::ModeNonConfig},
|
||||
{"ModeMFD1NonQuad", BTL4ModeManager::ModeMFD1NonQuad},
|
||||
{"ModeMFD1All", BTL4ModeManager::ModeMFD1All},
|
||||
{"ModeMFD2NonQuad", BTL4ModeManager::ModeMFD2NonQuad},
|
||||
{"ModeMFD2All", BTL4ModeManager::ModeMFD2All},
|
||||
{"ModeMFD3NonQuad", BTL4ModeManager::ModeMFD3NonQuad},
|
||||
{"ModeMFD3All", BTL4ModeManager::ModeMFD3All},
|
||||
{"ModeSecondaryAll", BTL4ModeManager::ModeSecondaryAll},
|
||||
{ NULL, (ModeMask)0}
|
||||
};
|
||||
|
||||
Logical
|
||||
BTL4ModeManager::ModeStringLookup(
|
||||
const char *name,
|
||||
ModeMask *returned_value
|
||||
)
|
||||
{
|
||||
Check(this);
|
||||
Check_Pointer(name);
|
||||
Check_Pointer(returned_value);
|
||||
//----------------------------------------
|
||||
// Search table for match
|
||||
//----------------------------------------
|
||||
ModeLookup
|
||||
*lookup;
|
||||
|
||||
for(lookup=mode_lookup; lookup->name!=NULL; ++lookup)
|
||||
{
|
||||
if (stricmp(name, lookup->name) == 0)
|
||||
{
|
||||
*returned_value = lookup->modeMask;
|
||||
Check_Fpu();
|
||||
return True;
|
||||
}
|
||||
}
|
||||
//----------------------------------------
|
||||
// Not found here, check next level down.
|
||||
//----------------------------------------
|
||||
Check_Fpu();
|
||||
return ModeManager::ModeStringLookup(name, returned_value);
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,152 @@
|
||||
//===========================================================================//
|
||||
// File: btl4mode.hpp //
|
||||
// Project: Battletech //
|
||||
// Contents: BTL4 controls //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Date Who Modification //
|
||||
// -------- --- ---------------------------------------------------------- //
|
||||
// 02/13/96 CPB Initial coding. //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Copyright (C) 1996, Virtual World Entertainment, Inc. //
|
||||
// All Rights reserved worldwide //
|
||||
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
|
||||
//===========================================================================//
|
||||
|
||||
#if !defined(BTL4MODE_HPP)
|
||||
# define BTL4MODE_HPP
|
||||
|
||||
# if !defined(MODE_HPP)
|
||||
# include <mode.hpp>
|
||||
# endif
|
||||
|
||||
|
||||
//#########################################################################
|
||||
//########################## BTL4ControlsManager ##########################
|
||||
//#########################################################################
|
||||
class BTL4ModeManager:
|
||||
public ModeManager
|
||||
{
|
||||
public:
|
||||
enum
|
||||
{
|
||||
};
|
||||
//-------------------------------------------------------------------
|
||||
// Construction/destruction/verification
|
||||
//-------------------------------------------------------------------
|
||||
public:
|
||||
BTL4ModeManager(ModeMask initial_mask):
|
||||
ModeManager(initial_mask)
|
||||
{}
|
||||
|
||||
//-------------------------------------------------------------------
|
||||
// Mode control
|
||||
//-------------------------------------------------------------------
|
||||
enum
|
||||
{
|
||||
ModeMFD1QuadBit = ModeManager::nextModeBit,
|
||||
ModeMFD1Eng1Bit,
|
||||
ModeMFD1Eng2Bit,
|
||||
ModeMFD1Eng3Bit,
|
||||
ModeMFD1Eng4Bit,
|
||||
|
||||
ModeMFD2QuadBit,
|
||||
ModeMFD2Eng1Bit,
|
||||
ModeMFD2Eng2Bit,
|
||||
ModeMFD2Eng3Bit,
|
||||
ModeMFD2Eng4Bit,
|
||||
|
||||
ModeMFD3QuadBit,
|
||||
ModeMFD3Eng1Bit,
|
||||
ModeMFD3Eng2Bit,
|
||||
ModeMFD3Eng3Bit,
|
||||
ModeMFD3Eng4Bit,
|
||||
|
||||
ModeMappingBit,
|
||||
ModeNonMappingBit,
|
||||
|
||||
ModeIntercomBit,
|
||||
|
||||
ModeSecondaryDamageBit,
|
||||
ModeSecondaryCriticalBit,
|
||||
ModeSecondaryHeatBit,
|
||||
|
||||
ModeEjectBit,
|
||||
|
||||
ModePlasmaDisplayBit,
|
||||
};
|
||||
enum
|
||||
{
|
||||
// These 5 mutually exclusive
|
||||
ModeMFD1Quad = 1L<<ModeMFD1QuadBit,
|
||||
ModeMFD1Eng1 = 1L<<ModeMFD1Eng1Bit,
|
||||
ModeMFD1Eng2 = 1L<<ModeMFD1Eng2Bit,
|
||||
ModeMFD1Eng3 = 1L<<ModeMFD1Eng3Bit,
|
||||
ModeMFD1Eng4 = 1L<<ModeMFD1Eng4Bit,
|
||||
|
||||
// These 5 mutually exclusive
|
||||
ModeMFD2Quad = 1L<<ModeMFD2QuadBit,
|
||||
ModeMFD2Eng1 = 1L<<ModeMFD2Eng1Bit,
|
||||
ModeMFD2Eng2 = 1L<<ModeMFD2Eng2Bit,
|
||||
ModeMFD2Eng3 = 1L<<ModeMFD2Eng3Bit,
|
||||
ModeMFD2Eng4 = 1L<<ModeMFD2Eng4Bit,
|
||||
|
||||
// These 5 mutually exclusive
|
||||
ModeMFD3Quad = 1L<<ModeMFD3QuadBit,
|
||||
ModeMFD3Eng1 = 1L<<ModeMFD3Eng1Bit,
|
||||
ModeMFD3Eng2 = 1L<<ModeMFD3Eng2Bit,
|
||||
ModeMFD3Eng3 = 1L<<ModeMFD3Eng3Bit,
|
||||
ModeMFD3Eng4 = 1L<<ModeMFD3Eng4Bit,
|
||||
|
||||
// These two mutually exclusive
|
||||
ModeMapping = 1L<<ModeMappingBit,
|
||||
ModeNonMapping= 1L<<ModeNonMappingBit,
|
||||
|
||||
ModeIntercom = 1L<<ModeIntercomBit,
|
||||
|
||||
// These three mutually exclusive
|
||||
ModeSecondaryDamage = 1L<<ModeSecondaryDamageBit,
|
||||
ModeSecondaryCritical= 1L<<ModeSecondaryCriticalBit,
|
||||
ModeSecondaryHeat = 1L<<ModeSecondaryHeatBit,
|
||||
|
||||
ModeEject = 1L<<ModeEjectBit,
|
||||
ModePlasmaDisplay = 1L<<ModePlasmaDisplayBit
|
||||
};
|
||||
|
||||
// Useful combinations
|
||||
enum
|
||||
{
|
||||
ModeInitial =
|
||||
ModeMFD1Quad|ModeMFD2Quad|ModeMFD3Quad|ModeNonMapping|
|
||||
ModeSecondaryDamage,
|
||||
|
||||
ModeNonConfig =
|
||||
ModeNonMapping,
|
||||
|
||||
ModeMFD1NonQuad =
|
||||
ModeMFD1Eng1|ModeMFD1Eng2|ModeMFD1Eng3|ModeMFD1Eng4,
|
||||
|
||||
ModeMFD1All =
|
||||
ModeMFD1Quad|ModeMFD1NonQuad,
|
||||
|
||||
ModeMFD2NonQuad =
|
||||
ModeMFD2Eng1|ModeMFD2Eng2|ModeMFD2Eng3|ModeMFD2Eng4,
|
||||
|
||||
ModeMFD2All =
|
||||
ModeMFD2Quad|ModeMFD2NonQuad,
|
||||
|
||||
ModeMFD3NonQuad =
|
||||
ModeMFD3Eng1|ModeMFD3Eng2|ModeMFD3Eng3|ModeMFD3Eng4,
|
||||
|
||||
ModeMFD3All =
|
||||
ModeMFD3Quad|ModeMFD3NonQuad,
|
||||
|
||||
ModeSecondaryAll =
|
||||
ModeSecondaryDamage|ModeSecondaryCritical|ModeSecondaryHeat
|
||||
};
|
||||
|
||||
Logical // defined as virtual in MODE.HPP
|
||||
ModeStringLookup(const char *name, ModeMask *returned_value);
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
//===========================================================================//
|
||||
// File: rpl4mssn.hpp //
|
||||
// Project: MUNGA Brick: //
|
||||
// Contents: Interface specification for missions //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Date Who Modification //
|
||||
// -------- --- ---------------------------------------------------------- //
|
||||
// 04/07/95 ECH Initial coding. //
|
||||
// 09/12/95 JM Derived from L4Mission //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Copyright (C) 1995, Virtual World Entertainment, Inc. //
|
||||
// All Rights reserved worldwide //
|
||||
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
|
||||
//===========================================================================//
|
||||
|
||||
#if !defined(BTL4MSSN_HPP)
|
||||
# define BTL4MSSN_HPP
|
||||
|
||||
# if !defined(BTMSSN_HPP)
|
||||
# include <btmssn.hpp>
|
||||
# endif
|
||||
|
||||
//##########################################################################
|
||||
//########################### BTL4Mission ############################
|
||||
//##########################################################################
|
||||
|
||||
class BTL4Mission:
|
||||
public BTMission
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
BTL4Mission(
|
||||
NotationFile *notation_file,
|
||||
ResourceFile *resources
|
||||
);
|
||||
~BTL4Mission();
|
||||
|
||||
Logical
|
||||
TestInstance() const;
|
||||
|
||||
void
|
||||
SetPlayerData(NotationFile *notation_file);
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,116 @@
|
||||
//===========================================================================//
|
||||
// File: rp4lbe4.hh //
|
||||
// Project: MUNGA Brick: Red Planet LBE Application //
|
||||
// Contents: //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Date Who Modification //
|
||||
// -------- --- ---------------------------------------------------------- //
|
||||
// //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Copyright (C) 1994, Virtual World Entertainment, Inc. //
|
||||
// All Rights reserved worldwide //
|
||||
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
|
||||
//===========================================================================//
|
||||
|
||||
#if !defined(BTL4PB_HPP)
|
||||
# define BTL4PB_HPP
|
||||
|
||||
# if !defined(BTL4APP_HPP)
|
||||
# include <btl4app.hpp>
|
||||
# endif
|
||||
|
||||
# if !defined(L4SPLR_HPP)
|
||||
# include <l4splr.hpp>
|
||||
# endif
|
||||
|
||||
//##########################################################################
|
||||
//####################### RPSpoolerTask ##############################
|
||||
//##########################################################################
|
||||
|
||||
class BTSpoolerTask:
|
||||
public SpoolerTask
|
||||
{
|
||||
public:
|
||||
BTSpoolerTask();
|
||||
~BTSpoolerTask();
|
||||
|
||||
void
|
||||
DispatchPacket(NetworkPacket *packet);
|
||||
long
|
||||
GetTimeBias();
|
||||
};
|
||||
|
||||
//##########################################################################
|
||||
//#################### RPPlaybackApplication ##########################
|
||||
//##########################################################################
|
||||
|
||||
class BTL4PlaybackApplication:
|
||||
public BTL4Application
|
||||
{
|
||||
public:
|
||||
BTL4PlaybackApplication(
|
||||
ResourceFile *resource,
|
||||
SpoolFile *spool_file = NULL
|
||||
);
|
||||
~BTL4PlaybackApplication();
|
||||
|
||||
Logical
|
||||
TestInstance() const;
|
||||
|
||||
void
|
||||
SetSpoolFile(SpoolFile *spool_file)
|
||||
{spoolFile = spool_file;}
|
||||
|
||||
MissionReviewApplicationManager*
|
||||
GetApplicationManager()
|
||||
{
|
||||
return
|
||||
(MissionReviewApplicationManager*)
|
||||
Application::GetApplicationManager();
|
||||
}
|
||||
|
||||
long
|
||||
GetTimeBias()
|
||||
{return timeBias;}
|
||||
|
||||
void
|
||||
DispatchPacket(NetworkPacket *packet);
|
||||
|
||||
protected:
|
||||
NetworkManager*
|
||||
MakeNetworkManager();
|
||||
|
||||
long
|
||||
timeBias;
|
||||
|
||||
void
|
||||
Initialize();
|
||||
void
|
||||
LoadBackgroundTasks();
|
||||
Logical
|
||||
ExecuteForeground(
|
||||
Time start_of_frame,
|
||||
Scalar frame_duration
|
||||
);
|
||||
void
|
||||
ExecuteBackgroundTask();
|
||||
|
||||
static const HandlerEntry
|
||||
MessageHandlerEntries[];
|
||||
static MessageHandlerSet
|
||||
MessageHandlers;
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Shared Data Support
|
||||
//
|
||||
public:
|
||||
static Derivation ClassDerivations;
|
||||
static SharedData DefaultData;
|
||||
|
||||
void
|
||||
RunMissionMessageHandler(RunMissionMessage *message);
|
||||
void
|
||||
StopMissionMessageHandler(StopMissionMessage *message);
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,238 @@
|
||||
//===========================================================================//
|
||||
// File: btl4gaug.hh //
|
||||
// Project: MUNGA Brick: Gauge Renderer Manager //
|
||||
// Contents: //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Date Who Modification //
|
||||
// -------- --- ---------------------------------------------------------- //
|
||||
// 09/13/95 CPB Initial coding. //
|
||||
//---------------------------------------------------------------------------//
|
||||
// Copyright (C) 1994, Virtual World Entertainment, Inc. All rights reserved //
|
||||
// PROPRIETARY and CONFIDENTIAL //
|
||||
//===========================================================================//
|
||||
|
||||
#if !defined(BTL4RDR_HPP)
|
||||
# define BTL4RDR_HPP
|
||||
|
||||
# if !defined(SLOT_HPP)
|
||||
# include <slot.hpp>
|
||||
# endif
|
||||
|
||||
# if !defined(L4GREND_HPP)
|
||||
# include <l4grend.hpp>
|
||||
# endif
|
||||
|
||||
# if !defined(L4GAUGE_HPP)
|
||||
# include <l4gauge.hpp>
|
||||
# endif
|
||||
|
||||
# if !defined(ROTATION_HPP)
|
||||
# include <rotation.hpp>
|
||||
# endif
|
||||
|
||||
# if !defined(RANDOM_HPP)
|
||||
# include <random.hpp>
|
||||
# endif
|
||||
|
||||
# if !defined(POINT3D_HPP)
|
||||
# include "point3d.hpp"
|
||||
# endif
|
||||
|
||||
# if !defined(HEAT_HPP)
|
||||
# include <heat.hpp>
|
||||
# endif
|
||||
|
||||
# if !defined(POWERSUB_HPP)
|
||||
# include <powersub.hpp>
|
||||
# endif
|
||||
|
||||
struct ShadowRecord
|
||||
{
|
||||
int distance;
|
||||
};
|
||||
|
||||
class MapDisplay;
|
||||
|
||||
class MapName SIGNATURED // Used exclusively by MapDisplay
|
||||
{
|
||||
friend class MapDisplay;
|
||||
|
||||
MapName()
|
||||
{}
|
||||
~MapName()
|
||||
{}
|
||||
|
||||
Logical
|
||||
TestInstance() const
|
||||
{
|
||||
return True;
|
||||
}
|
||||
|
||||
protected:
|
||||
void
|
||||
ExtractFromEntity(
|
||||
Entity *entity,
|
||||
AffineMatrix &worldToView,
|
||||
Entity *exclude_entity=NULL,
|
||||
Entity *hotbox_entity=NULL
|
||||
);
|
||||
void
|
||||
Draw(
|
||||
GraphicsView *graphics_view,
|
||||
int hotbox_color
|
||||
);
|
||||
|
||||
Point3D
|
||||
center;
|
||||
Vector3D
|
||||
direction;
|
||||
BitMap
|
||||
*nameBitmap;
|
||||
int
|
||||
color;
|
||||
Logical
|
||||
hotBoxed;
|
||||
};
|
||||
|
||||
class MapDisplay :
|
||||
public GraphicGauge
|
||||
{
|
||||
public:
|
||||
enum OffsetPosition
|
||||
{
|
||||
center,
|
||||
bottom
|
||||
};
|
||||
|
||||
static MethodDescription
|
||||
methodDescription;
|
||||
static Logical
|
||||
Make(
|
||||
int display_port_index,
|
||||
Vector2DOf<int> position,
|
||||
Entity *entity,
|
||||
GaugeRenderer *gauge_renderer
|
||||
);
|
||||
|
||||
MapDisplay(
|
||||
GaugeRate rate,
|
||||
ModeMask mode_mask,
|
||||
L4GaugeRenderer *renderer,
|
||||
unsigned int owner_ID,
|
||||
int graphics_port_number,
|
||||
|
||||
int left, int bottom,
|
||||
int right, int top,
|
||||
OffsetPosition offset_position,
|
||||
int view_width_in_degrees,
|
||||
int bg_color,
|
||||
int static_color,
|
||||
int hotbox_color,
|
||||
Scalar maximum_range,
|
||||
Entity *entity,
|
||||
Scalar *scale_value_pointer,
|
||||
Point3D **position_pointer,
|
||||
Quaternion **angle_pointer,
|
||||
Scalar *capabilities_ratio,
|
||||
Logical allow_rock_and_roll=False
|
||||
);
|
||||
|
||||
~MapDisplay();
|
||||
|
||||
Logical
|
||||
TestInstance() const;
|
||||
void
|
||||
ShowInstance(char *indent);
|
||||
void
|
||||
BecameActive();
|
||||
void
|
||||
Execute();
|
||||
|
||||
protected:
|
||||
void
|
||||
CalculateBounds();
|
||||
void
|
||||
EraseDisplay();
|
||||
void
|
||||
DrawDisplay();
|
||||
void
|
||||
BuildRadarShadow(AffineMatrix &worldToView);
|
||||
void
|
||||
DrawViewWedge();
|
||||
void
|
||||
DrawStatic(AffineMatrix &worldToView);
|
||||
void
|
||||
DrawMoving(AffineMatrix &worldToView);
|
||||
void
|
||||
DrawNames(AffineMatrix &worldToView);
|
||||
|
||||
enum
|
||||
{
|
||||
maximumNames = 16
|
||||
};
|
||||
|
||||
MapName
|
||||
nameArray[maximumNames];
|
||||
|
||||
OffsetPosition
|
||||
offsetPosition;
|
||||
Scalar
|
||||
currentScale;
|
||||
Point3D *
|
||||
currentPositionPointer;
|
||||
Quaternion *
|
||||
currentAngularPointer;
|
||||
Scalar
|
||||
currentCapabilitiesRatio;
|
||||
Scalar
|
||||
LODIndex,
|
||||
pixelsPerMeter,
|
||||
metersPerPixel,
|
||||
maximumRange,
|
||||
maximumDistanceSquared,
|
||||
xMin,
|
||||
yMin,
|
||||
zMin,
|
||||
xMax,
|
||||
yMax,
|
||||
zMax;
|
||||
|
||||
Point3D
|
||||
viewingPosition;
|
||||
Radian
|
||||
viewHorizontalRotation;
|
||||
Radian
|
||||
viewHalfHorizontalWidth;
|
||||
|
||||
AffineMatrix
|
||||
worldToView;
|
||||
|
||||
int
|
||||
operatingPhase,
|
||||
backgroundColor,
|
||||
staticColor,
|
||||
boxColor,
|
||||
halfWidth,
|
||||
halfHeight;
|
||||
|
||||
Logical
|
||||
operating,
|
||||
rockAndRoll,
|
||||
flashState;
|
||||
|
||||
GaugeEntityList
|
||||
staticEntityList,
|
||||
movingEntityList;
|
||||
|
||||
GraphicsViewRecord
|
||||
previousDrawing;
|
||||
|
||||
int
|
||||
halfViewWidthInUnits;
|
||||
|
||||
ShadowRecord
|
||||
*shadowTable;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
#if !defined(BTL4VER_HPP)
|
||||
# define BTL4VER_HPP
|
||||
|
||||
# define MAJOR_DATA_VERSION 1
|
||||
# define RELEASE_VERSION 0
|
||||
# define MINOR_DATA_VERSION 6
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
SCC = This is a Source Code Control file
|
||||
|
||||
[BTL4.MAK]
|
||||
SCC_Aux_Path = "\\AVATAR\Mungass\VSS"
|
||||
SCC_Project_Name = "$/Tesla_BT/BT_L4", ZOCAAAAA
|
||||
Binary file not shown.
Reference in New Issue
Block a user